Sure, I'll continue in English from now on. Hytale is a multi-faceted game that may include trading and commerce as part of its gameplay. While specific details about trading skills and commerce within the Hytale universe may not be fully detailed in public documentation, especially as the game is still in development, we can infer some general aspects based on available information: 1. **Player Tools**: Hytale might provide players with a variety of tools to create content, including elements of building and developing commercial aspects within the game world. 2. **Creating Content and Services**: As mentioned in some documents, Hytale allows players to create their own content and services and potentially bring them to market. This could include designing products, services, or other commercial elements that players can trade with each other. 3. **UGC Environment**: Hytale could create a user-generated content (UGC) environment where players can share and trade their content with the broader community. This could open up opportunities for trading and commerce skills within the game. 4. **Commerce Architecture**: Hytale might have an integrated commerce architecture, allowing players to buy and sell products with each other, build business infrastructures, and engage in other business activities. 5. **Rules and Guidelines**: There may be a set of rules and guidelines to manage trading and commerce activities within Hytale, ensuring that everything is fair and safe for all players. However, for the most accurate and up-to-date information, you should refer to official sources from Hytale or follow updates from the Hytale community. Here are some resources that might be helpful: - [Hytale Wiki](https://hytale.fandom.com/wiki/Hytale_Wiki) - Official Hytale updates and announcements - Community forums and discussions Please note that as Hytale is still under development, features and gameplay mechanics, including trading and commerce, may evolve before the game's final release. |
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